Henri Verbeet : wined3d: Remove a silly check in drawStridedInstanced().
Module: wine Branch: master Commit: 9d523ebd8f770531ad4eeb9e6f1ed0bc511322cf URL: http://source.winehq.org/git/wine.git/?a=commit;h=9d523ebd8f770531ad4eeb9e6f... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Jan 9 10:23:42 2009 +0100 wined3d: Remove a silly check in drawStridedInstanced(). --- dlls/wined3d/drawprim.c | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 40d008a..6224162 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -687,7 +687,6 @@ static inline void drawStridedInstanced(IWineD3DDevice *iface, const WineDirect3 } TRACE("(%p) : glElements(%x, %d, %d, ...)\n", This, glPrimitiveType, numberOfVertices, minIndex); - idxData = idxData == (void *)-1 ? NULL : idxData; /* First, figure out how many instances we have to draw */ for(i = 0; i < MAX_STREAMS; i++) {
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Alexandre Julliard