[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Introduce struct input_layout.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: be3912f6 by Francisco Casas at 2025-12-11T18:45:36+01:00 tests/shader_runner: Introduce struct input_layout. - - - - - b2b678bd by Francisco Casas at 2025-12-11T18:45:49+01:00 tests/shader_runner: Restore the input layout after "draw quad" operations. We don't want these to implicitly change the input layout. - - - - - 3e4e34ad by Francisco Casas at 2025-12-11T18:45:49+01:00 tests/shader_runner: Avoid segfaults on missing signature elements. - - - - - 8 changed files: - tests/shader_runner.c - tests/shader_runner.h - tests/shader_runner_d3d11.c - tests/shader_runner_d3d12.c - tests/shader_runner_d3d9.c - tests/shader_runner_gl.c - tests/shader_runner_metal.m - tests/shader_runner_vulkan.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9fae991877cca838c15989f59e5fc... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9fae991877cca838c15989f59e5fc... You're receiving this email because of your account on gitlab.winehq.org.
participants (1)
-
Henri Verbeet (@hverbeet)