Christian Costa : d3drm: Attach mesh to the parent frame if any.
Module: wine Branch: master Commit: 3447f172301b0a709272eae1ae5ffd90613d65f4 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3447f172301b0a709272eae1ae... Author: Christian Costa <titan.costa(a)gmail.com> Date: Tue May 15 08:08:48 2012 +0200 d3drm: Attach mesh to the parent frame if any. --- dlls/d3drm/d3drm.c | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c index b014369..ba666dc 100644 --- a/dlls/d3drm/d3drm.c +++ b/dlls/d3drm/d3drm.c @@ -1298,7 +1298,7 @@ HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUI { LPDIRECT3DRMMESHBUILDER3 meshbuilder; - FIXME("Load mesh data and notify application\n"); + TRACE("Load mesh data and notify application\n"); hr = IDirect3DRM3_CreateMeshBuilder(iface, &meshbuilder); if (SUCCEEDED(hr)) @@ -1312,7 +1312,9 @@ HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUI if (SUCCEEDED(hr)) { /* Only top level objects are notified */ - if (!parent_frame) + if (parent_frame) + IDirect3DRMFrame3_AddVisual(parent_frame, (IUnknown*)meshbuilder); + else LoadProc(object, GUIDs[i], ArgLP); } IDirect3DRMObject_Release(object);
participants (1)
-
Alexandre Julliard