Henri Verbeet : wined3d: Only allow 256 vertex shader vec4's.
Module: wine Branch: master Commit: aa5ccba8684bef5d7f6d409c68fdf39de22a22a1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=aa5ccba8684bef5d7f6d409c68... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue May 17 14:01:45 2016 +0200 wined3d: Only allow 256 vertex shader vec4's. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 11 +++-------- dlls/wined3d/device.c | 4 ++-- dlls/wined3d/glsl_shader.c | 17 ++++++----------- dlls/wined3d/stateblock.c | 26 +++----------------------- dlls/wined3d/wined3d_private.h | 7 ++++--- 5 files changed, 18 insertions(+), 47 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=aa5ccba8684bef5d7f6d40...
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Alexandre Julliard