Henri Verbeet : wined3d: Store shader signatures directly in struct wined3d_shader_desc.
Module: wine Branch: master Commit: 569fcd33dca2e15048919bc296173662f0577cac URL: http://source.winehq.org/git/wine.git/?a=commit;h=569fcd33dca2e15048919bc296... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon May 23 18:06:29 2016 +0200 wined3d: Store shader signatures directly in struct wined3d_shader_desc. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/shader.c | 60 +++++++++++++++++--------------------------------- dlls/d3d8/shader.c | 8 +++---- dlls/d3d9/shader.c | 8 +++---- dlls/wined3d/shader.c | 41 +++++++++++++++------------------- include/wine/wined3d.h | 4 ++-- 5 files changed, 48 insertions(+), 73 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=569fcd33dca2e15048919b...
participants (1)
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Alexandre Julliard