Stefan Dösinger : wined3d: Check the correct constant limit.
Module: wine Branch: master Commit: 2bfdff198c54218147cbf9532c68c9140b543909 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2bfdff198c54218147cbf9532c... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Jul 10 09:30:14 2009 +0200 wined3d: Check the correct constant limit. --- dlls/wined3d/arb_program_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index e48d5e3..6f7a1f0 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4492,7 +4492,7 @@ static void shader_arb_get_caps(WINED3DDEVTYPE devtype, const WineD3D_GL_Info *g pCaps->PixelShaderVersion = WINED3DPS_VERSION(3,0); TRACE_(d3d_caps)("Hardware pixel shader version 3.0 enabled (NV_FRAGMENT_PROGRAM2)\n"); } - else if(GL_LIMITS(vshader_constantsF) >= 32) + else if(GL_LIMITS(pshader_constantsF) >= 32) { /* Shader Model 2.0 requires at least 32 pixel shader constants */ pCaps->PixelShaderVersion = WINED3DPS_VERSION(2,0);
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Alexandre Julliard