Henri Verbeet : d3d11: Use wined3d_resource_unmap() in d3d10_buffer_Unmap( ).
Module: wine Branch: master Commit: d039ee73f8bca621d50a0f8fa5fdea1e6b9c7870 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d039ee73f8bca621d50a0f8fa5... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Aug 31 11:27:51 2016 +0200 d3d11: Use wined3d_resource_unmap() in d3d10_buffer_Unmap(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/buffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d11/buffer.c b/dlls/d3d11/buffer.c index a43b6be..1e0469e 100644 --- a/dlls/d3d11/buffer.c +++ b/dlls/d3d11/buffer.c @@ -327,7 +327,7 @@ static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface) TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - wined3d_buffer_unmap(buffer->wined3d_buffer); + wined3d_resource_unmap(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0); wined3d_mutex_unlock(); }
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Alexandre Julliard