Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetFVF().
Module: wine Branch: master Commit: 157aac1b2302786c2e4368bfdee7ea90292a3ded URL: https://source.winehq.org/git/wine.git/?a=commit;h=157aac1b2302786c2e4368bfd... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Mon Sep 30 20:28:34 2019 -0500 d3d9: Handle stateblocks in d3d9_device_SetFVF(). Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 7d24703795..26b1b982f8 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -3359,7 +3359,9 @@ static HRESULT WINAPI d3d9_device_SetFVF(IDirect3DDevice9Ex *iface, DWORD fvf) return D3DERR_DRIVERINTERNALERROR; } - wined3d_device_set_vertex_declaration(device->wined3d_device, decl); + wined3d_stateblock_set_vertex_declaration(device->update_state, decl); + if (!device->recording) + wined3d_device_set_vertex_declaration(device->wined3d_device, decl); device->has_vertex_declaration = TRUE; wined3d_mutex_unlock();
participants (1)
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Alexandre Julliard