[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/msl: Implement support for VKD3DSPR_IDXTEMP registers.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: ea5cf883 by Henri Verbeet at 2025-06-09T16:20:53+02:00 vkd3d-shader/msl: Implement support for VKD3DSPR_IDXTEMP registers. - - - - - fc6249a2 by Henri Verbeet at 2025-06-09T16:20:53+02:00 vkd3d-shader/msl: Implement support for VKD3DSPR_SAMPLEMASK registers. - - - - - cc33439f by Henri Verbeet at 2025-06-09T16:20:53+02:00 vkd3d-shader/msl: Implement VKD3DSIH_EQO. - - - - - 3673b654 by Henri Verbeet at 2025-06-09T16:20:53+02:00 vkd3d-shader/msl: Implement VKD3DSIH_IADD. - - - - - d881356a by Henri Verbeet at 2025-06-09T16:20:53+02:00 vkd3d-shader/msl: Implement VKD3DSIH_IGE. - - - - - 15 changed files: - libs/vkd3d-shader/msl.c - tests/hlsl/arithmetic-float-uniform.shader_test - tests/hlsl/arithmetic-int-uniform.shader_test - tests/hlsl/arithmetic-uint.shader_test - tests/hlsl/bool-semantics.shader_test - tests/hlsl/conditional.shader_test - tests/hlsl/coverage.shader_test - tests/hlsl/eval-attrib.shader_test - tests/hlsl/float-comparison.shader_test - tests/hlsl/hard-copy-prop.shader_test - tests/hlsl/matrix-indexing.shader_test - tests/hlsl/minimum-precision.shader_test - tests/hlsl/non-const-indexing.shader_test - tests/hlsl/shader-interstage-interface.shader_test - tests/shader_runner_metal.m View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/66d0c2a426fd7575dbbb9b5599629... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/66d0c2a426fd7575dbbb9b5599629... You're receiving this email because of your account on gitlab.winehq.org.
participants (1)
-
Henri Verbeet (@hverbeet)