[Git][wine/vkd3d][master] 4 commits: tests/hlsl: Test minimum precision stride in constant buffers.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: fdc17350 by Giovanni Mascellani at 2025-05-24T20:54:42+02:00 tests/hlsl: Test minimum precision stride in constant buffers. - - - - - a477502a by Giovanni Mascellani at 2025-05-24T20:57:42+02:00 tests/hlsl: Test minimum precision 16-bit unsigned integers. - - - - - cb1ee9cd by Giovanni Mascellani at 2025-05-24T20:59:34+02:00 tests/hlsl: Test minimum precision 16-bit signed integers. - - - - - 3fb662c9 by Giovanni Mascellani at 2025-05-24T21:00:32+02:00 tests/hlsl: Remove some tests from minimum-precision.shader_test. Most of them fail on any native implementation I can put my hands on, including the CI. Equivalent, but hopefully better, tests were added to arithmetic-uint.shader_test and arithmetic-int-uniform.shader_test. - - - - - 3 changed files: - tests/hlsl/arithmetic-int-uniform.shader_test - tests/hlsl/arithmetic-uint.shader_test - tests/hlsl/minimum-precision.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/bd6dbd096fe481194eaaf4053f9cc... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/bd6dbd096fe481194eaaf4053f9cc... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)