Matteo Bruni : wined3d: Store the framebuffer inline in struct wined3d_state.
Module: wine Branch: master Commit: e11ae91b9cb27a7f95baa7a9cfe1d50fb04155f4 URL: https://source.winehq.org/git/wine.git/?a=commit;h=e11ae91b9cb27a7f95baa7a9c... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Thu Mar 26 13:25:57 2020 +0100 wined3d: Store the framebuffer inline in struct wined3d_state. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 4 +-- dlls/wined3d/context.c | 10 +++---- dlls/wined3d/cs.c | 34 ++++++++++++------------ dlls/wined3d/device.c | 56 +++++++++++++++++++++------------------ dlls/wined3d/glsl_shader.c | 2 +- dlls/wined3d/shader.c | 6 ++--- dlls/wined3d/state.c | 30 ++++++++++----------- dlls/wined3d/stateblock.c | 4 +-- dlls/wined3d/swapchain.c | 2 +- dlls/wined3d/utils.c | 4 +-- dlls/wined3d/wined3d_private.h | 11 +++----- 11 files changed, 81 insertions(+), 82 deletions(-) Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=e11ae91b9cb27a7f95baa...
participants (1)
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Alexandre Julliard