Anton Baskanov : quartz/dsoundrender: Don't reset EOS on paused->running state transition.
Module: wine Branch: master Commit: a2504b8ec70da37dbe98b6a547502297d31db1a6 URL: https://source.winehq.org/git/wine.git/?a=commit;h=a2504b8ec70da37dbe98b6a54... Author: Anton Baskanov <baskanov(a)gmail.com> Date: Wed May 26 23:46:44 2021 +0700 quartz/dsoundrender: Don't reset EOS on paused->running state transition. Signed-off-by: Anton Baskanov <baskanov(a)gmail.com> Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/quartz/dsoundrender.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c index 656a5e1f7ab..7c92eb6e6cc 100644 --- a/dlls/quartz/dsoundrender.c +++ b/dlls/quartz/dsoundrender.c @@ -605,10 +605,7 @@ static HRESULT dsound_render_start_stream(struct strmbase_filter *iface, REFEREN SetEvent(filter->state_event); if (filter->sink.pin.peer) - { - filter->eos = FALSE; IDirectSoundBuffer_Play(filter->dsbuffer, 0, 0, DSBPLAY_LOOPING); - } return S_OK; }
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Alexandre Julliard