Roderick Colenbrander : d3d8: Move the capability detection code over to WineD3D.
Module: wine Branch: refs/heads/master Commit: b24e69dc38217cc2fe1c79a080e8d523597407c4 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=b24e69dc38217cc2fe1c79a0... Author: Roderick Colenbrander <thunderbird2k(a)gmx.net> Date: Mon Feb 20 23:01:08 2006 +0100 d3d8: Move the capability detection code over to WineD3D. Let the few existing parts which need the capabiliteis use the WineD3D capability structure (gl_info). This info structure contains next to 'flags' inidicating certain features also all GL/GLX functions pointers. Because D3D8 moves over to the wined3d gl_info structure all the gl prototypes in d3dcore_gl.h were unneeded and removed. --- dlls/d3d8/d3d8_private.h | 238 +++++++++++++ dlls/d3d8/d3dcore_gl.h | 838 ---------------------------------------------- dlls/d3d8/directx.c | 361 -------------------- dlls/d3d8/shader.c | 3 dlls/wined3d/device.c | 7 dlls/wined3d/directx.c | 10 + 6 files changed, 242 insertions(+), 1215 deletions(-) Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=b24e69dc38217cc2fe1c...
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Alexandre Julliard