Andrew Eikum : winecfg: Play test sound asynchronously.
Module: wine Branch: master Commit: b6169510d21f50ed3aab28ed87ba6cd26e924fc2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=b6169510d21f50ed3aab28ed87... Author: Andrew Eikum <aeikum(a)codeweavers.com> Date: Tue Nov 1 10:18:13 2011 -0500 winecfg: Play test sound asynchronously. --- programs/winecfg/audio.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/programs/winecfg/audio.c b/programs/winecfg/audio.c index f2d4fe3..944abcb 100644 --- a/programs/winecfg/audio.c +++ b/programs/winecfg/audio.c @@ -305,7 +305,7 @@ static void set_reg_device(HWND hDlg, int dlgitem, const WCHAR *key_name) static void test_sound(void) { - if(!PlaySoundW(MAKEINTRESOURCEW(IDW_TESTSOUND), NULL, SND_RESOURCE | SND_SYNC)){ + if(!PlaySoundW(MAKEINTRESOURCEW(IDW_TESTSOUND), NULL, SND_RESOURCE | SND_ASYNC)){ WCHAR error_str[256], title_str[256]; LoadStringW(GetModuleHandle(NULL), IDS_AUDIO_TEST_FAILED,
participants (1)
-
Alexandre Julliard