Zebediah Figura : ddraw: Handle stateblocks in d3d_device7_SetViewport().
Module: wine Branch: master Commit: 227d5a32e3b8d76720e2dea8d30088ef3b4c3a85 URL: https://source.winehq.org/git/wine.git/?a=commit;h=227d5a32e3b8d76720e2dea8d... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Nov 6 10:20:24 2019 -0600 ddraw: Handle stateblocks in d3d_device7_SetViewport(). Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ddraw/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index cef865948b..e2643e6589 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -5358,7 +5358,9 @@ static HRESULT d3d_device7_SetViewport(IDirect3DDevice7 *iface, D3DVIEWPORT7 *vi vp.min_z = viewport->dvMinZ; vp.max_z = viewport->dvMaxZ; - wined3d_device_set_viewports(device->wined3d_device, 1, &vp); + wined3d_stateblock_set_viewport(device->update_state, &vp); + if (!device->recording) + wined3d_device_set_viewports(device->wined3d_device, 1, &vp); wined3d_mutex_unlock(); return D3D_OK;
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Alexandre Julliard