[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/dxil: Store the actual return value in sm6_parser_signatures_init().
28 Apr
2025
28 Apr
'25
11:01 a.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: c69d2ab0 by Andrey Gusev at 2025-04-28T12:47:57+02:00 vkd3d-shader/dxil: Store the actual return value in sm6_parser_signatures_init(). - - - - - 8882d324 by Andrey Gusev at 2025-04-28T12:49:27+02:00 vkd3d-shader/ir: Store the actual return value in shader_signature_map_patch_constant_index_ranges(). - - - - - 2 changed files: - libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/ir.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/dfe3ad555126387a8d213a6807a3e... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/dfe3ad555126387a8d213a6807a3e... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)