Biswapriyo Nath : include/d3dcommon.idl: Add missing names in D3D_SHADER_INPUT_TYPE enum.
Module: wine Branch: master Commit: 9e59345fadb506ba24616f1ab3bb63db966d9cf8 URL: https://source.winehq.org/git/wine.git/?a=commit;h=9e59345fadb506ba24616f1ab... Author: Biswapriyo Nath <nathbappai(a)gmail.com> Date: Fri Aug 28 00:14:25 2020 +0530 include/d3dcommon.idl: Add missing names in D3D_SHADER_INPUT_TYPE enum. Signed-off-by: Biswapriyo Nath <nathbappai(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/d3dcommon.idl | 2 ++ 1 file changed, 2 insertions(+) diff --git a/include/d3dcommon.idl b/include/d3dcommon.idl index 69e4143c40..05577d34da 100644 --- a/include/d3dcommon.idl +++ b/include/d3dcommon.idl @@ -694,6 +694,8 @@ typedef enum _D3D_SHADER_INPUT_TYPE D3D_SIT_UAV_APPEND_STRUCTURED, D3D_SIT_UAV_CONSUME_STRUCTURED, D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, + D3D_SIT_RTACCELERATIONSTRUCTURE, + D3D_SIT_UAV_FEEDBACKTEXTURE, D3D10_SIT_CBUFFER = 0, D3D10_SIT_TBUFFER, D3D10_SIT_TEXTURE,
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Alexandre Julliard