Stefan Dösinger : ddraw/tests: Reduce precision in test_filling_convention.
Module: wine Branch: master Commit: 9e6a307f099b686bbb1096421791a62090ed9679 URL: https://source.winehq.org/git/wine.git/?a=commit;h=9e6a307f099b686bbb1096421... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Mon Jan 10 11:00:46 2022 +0300 ddraw/tests: Reduce precision in test_filling_convention. Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ddraw/tests/ddraw1.c | 6 ++++-- dlls/ddraw/tests/ddraw2.c | 6 ++++-- dlls/ddraw/tests/ddraw4.c | 6 ++++-- dlls/ddraw/tests/ddraw7.c | 6 ++++-- 4 files changed, 16 insertions(+), 8 deletions(-) diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c index 11c14777122..efbecf04c2d 100644 --- a/dlls/ddraw/tests/ddraw1.c +++ b/dlls/ddraw/tests/ddraw1.c @@ -14513,8 +14513,10 @@ static void test_filling_convention(void) D3DRECT clear_rect = {{0}, {0}, {vp_size}, {vp_size}}; /* This test data follows the examples in MSDN's - * "Rasterization Rules (Direct3D 9)" article. */ - static const float eps = 1.0f / 512.0f; + * "Rasterization Rules (Direct3D 9)" article. + * + * See the d3d9 test for a comment about the eps value. */ + static const float eps = 1.0f / 64.0f; D3DLVERTEX center_tris[] = { /* left */ diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c index 33ad957b644..65ac21d73ad 100644 --- a/dlls/ddraw/tests/ddraw2.c +++ b/dlls/ddraw/tests/ddraw2.c @@ -15443,8 +15443,10 @@ static void test_filling_convention(void) D3DRECT clear_rect = {{0}, {0}, {vp_size}, {vp_size}}; /* This test data follows the examples in MSDN's - * "Rasterization Rules (Direct3D 9)" article. */ - static const float eps = 1.0f / 512.0f; + * "Rasterization Rules (Direct3D 9)" article. + * + * See the d3d9 test for a comment about the eps value. */ + static const float eps = 1.0f / 64.0f; D3DLVERTEX center_tris[] = { /* left */ diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c index 61828430331..ce2333d93f0 100644 --- a/dlls/ddraw/tests/ddraw4.c +++ b/dlls/ddraw/tests/ddraw4.c @@ -18493,8 +18493,10 @@ static void test_filling_convention(void) D3DRECT clear_rect = {{0}, {0}, {vp_size}, {vp_size}}; /* This test data follows the examples in MSDN's - * "Rasterization Rules (Direct3D 9)" article. */ - static const float eps = 1.0f / 512.0f; + * "Rasterization Rules (Direct3D 9)" article. + * + * See the d3d9 test for a comment about the eps value. */ + static const float eps = 1.0f / 64.0f; struct { struct vec3 position; diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c index fc0f854e125..4cf57bfcfd3 100644 --- a/dlls/ddraw/tests/ddraw7.c +++ b/dlls/ddraw/tests/ddraw7.c @@ -18745,8 +18745,10 @@ static void test_filling_convention(void) D3DVIEWPORT7 vp = { 0, 0, vp_size, vp_size, 0.0, 1.0 }; /* This test data follows the examples in MSDN's - * "Rasterization Rules (Direct3D 9)" article. */ - static const float eps = 1.0f / 512.0f; + * "Rasterization Rules (Direct3D 9)" article. + * + * See the d3d9 test for a comment about the eps value. */ + static const float eps = 1.0f / 64.0f; struct { struct vec3 position;
participants (1)
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Alexandre Julliard