Henri Verbeet : wined3d: Get rid of the d3d_surface and d3d_texture debug channels.
Module: wine Branch: master Commit: 97f4034e58e0bd12f1da6e1d9f840bd0e18ed7c7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=97f4034e58e0bd12f1da6e1d9f... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Mar 29 16:45:35 2016 +0200 wined3d: Get rid of the d3d_surface and d3d_texture debug channels. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/surface.c | 13 +++++-------- dlls/wined3d/texture.c | 2 +- dlls/wined3d/volume.c | 2 +- 3 files changed, 7 insertions(+), 10 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index cd8c863..4a59c5a 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -30,9 +30,8 @@ #include "wine/port.h" #include "wined3d_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface); +WINE_DEFAULT_DEBUG_CHANNEL(d3d); WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); -WINE_DECLARE_DEBUG_CHANNEL(d3d); #define MAXLOCKCOUNT 50 /* After this amount of locks do not free the sysmem copy. */ @@ -3262,7 +3261,7 @@ HRESULT surface_load_location(struct wined3d_surface *surface, struct wined3d_co return WINED3D_OK; } - if (WARN_ON(d3d_surface)) + if (WARN_ON(d3d)) { DWORD required_access = resource_access_from_location(location); if ((texture->resource.access_flags & required_access) != required_access) @@ -3400,7 +3399,7 @@ static BOOL ffp_blit_supported(const struct wined3d_gl_info *gl_info, } case WINED3D_BLIT_OP_COLOR_BLIT: case WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST: - if (TRACE_ON(d3d_surface) && TRACE_ON(d3d)) + if (TRACE_ON(d3d)) { TRACE("Checking support for fixup:\n"); dump_color_fixup_desc(src_format->color_fixup); @@ -4128,10 +4127,8 @@ do { \ } error: - if (flags && FIXME_ON(d3d_surface)) - { - FIXME("\tUnsupported flags: %#x.\n", flags); - } + if (flags) + FIXME(" Unsupported flags %#x.\n", flags); release: wined3d_resource_unmap(&dst_texture->resource, dst_sub_resource_idx); diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 4cf445a..ce6162f 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -24,7 +24,7 @@ #include "wine/port.h" #include "wined3d_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d_texture); +WINE_DEFAULT_DEBUG_CHANNEL(d3d); WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); WINE_DECLARE_DEBUG_CHANNEL(winediag); diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index fe1b6ee..bfc0d0b 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -24,7 +24,7 @@ #include "wine/port.h" #include "wined3d_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface); +WINE_DEFAULT_DEBUG_CHANNEL(d3d); WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); static BOOL volume_prepare_system_memory(struct wined3d_volume *volume)
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Alexandre Julliard