Henri Verbeet : wined3d: Move the texture unit map from struct wined3d_context to struct wined3d_context_gl.
Module: wine Branch: master Commit: 3171193bcfcdc585fd869a31aaf5968df205bb49 URL: https://source.winehq.org/git/wine.git/?a=commit;h=3171193bcfcdc585fd869a31a... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri May 10 21:19:05 2019 +0430 wined3d: Move the texture unit map from struct wined3d_context to struct wined3d_context_gl. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 7 +++-- dlls/wined3d/ati_fragment_shader.c | 11 +++---- dlls/wined3d/context.c | 58 ++++++++++++++++++------------------ dlls/wined3d/nvidia_texture_shader.c | 13 +++++--- dlls/wined3d/state.c | 23 +++++++------- dlls/wined3d/texture.c | 4 +-- dlls/wined3d/utils.c | 4 +-- dlls/wined3d/view.c | 4 +-- dlls/wined3d/wined3d_private.h | 6 ++-- 9 files changed, 69 insertions(+), 61 deletions(-) Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=3171193bcfcdc585fd869...
participants (1)
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Alexandre Julliard