Henri Verbeet : wined3d: Make the device parameter to device_unit_free_for_vs() const.
Module: wine Branch: master Commit: 8a12e951e63fafc52546b84e53491cbdf8c98d9c URL: http://source.winehq.org/git/wine.git/?a=commit;h=8a12e951e63fafc52546b84e53... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Sep 13 20:02:26 2011 +0200 wined3d: Make the device parameter to device_unit_free_for_vs() const. --- dlls/wined3d/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 1dc6cbc..43d51e7 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2954,7 +2954,7 @@ static void device_map_psamplers(struct wined3d_device *device, const struct win } } -static BOOL device_unit_free_for_vs(struct wined3d_device *device, +static BOOL device_unit_free_for_vs(const struct wined3d_device *device, const WINED3DSAMPLER_TEXTURE_TYPE *pshader_sampler_tokens, const WINED3DSAMPLER_TEXTURE_TYPE *vshader_sampler_tokens, DWORD unit) {
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Alexandre Julliard