[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Lower TRUNC expressions for SM1.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 7be7e589 by Francisco Casas at 2025-03-12T18:26:23+01:00 vkd3d-shader/hlsl: Lower TRUNC expressions for SM1. Basically, separate lower_casts_to_int() into the lowering of the CAST and the lowering of the TRUNC, so that TRUNCs that are not part of a cast are lowered as well. - - - - - 3 changed files: - libs/vkd3d-shader/hlsl_codegen.c - tests/hlsl/modf.shader_test - tests/hlsl/trunc.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/7be7e589a98261542d7fdf94f659df... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/7be7e589a98261542d7fdf94f659df... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)