Henri Verbeet : wined3d: Add support for geometry shaders to the GLSL shader backend.
15 Nov
2012
15 Nov
'12
9:26 p.m.
Module: wine Branch: master Commit: 9a27b0ad71acd52855eef1a710cb487ad677f37c URL: http://source.winehq.org/git/wine.git/?a=commit;h=9a27b0ad71acd52855eef1a710... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Nov 14 23:05:59 2012 +0100 wined3d: Add support for geometry shaders to the GLSL shader backend. --- dlls/wined3d/device.c | 2 +- dlls/wined3d/glsl_shader.c | 173 +++++++++++++++++++++++++++++++++++++++- dlls/wined3d/shader.c | 24 ++++++ dlls/wined3d/wined3d_private.h | 9 ++ 4 files changed, 204 insertions(+), 4 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=9a27b0ad71acd52855eef1...
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Alexandre Julliard