Conor McCarthy : vkd3d-shader/spirv: Remove the hull shader phase array.
3 Apr
2023
3 Apr
'23
3:08 p.m.
Module: vkd3d Branch: master Commit: b8472d2270ba67b82038dfe5785993c38d48bdce URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/b8472d2270ba67b82038dfe5785993... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Thu Feb 23 13:58:17 2023 +1000 vkd3d-shader/spirv: Remove the hull shader phase array. With no more than one phase each of control point and fork/join type, an array is not required. --- libs/vkd3d-shader/spirv.c | 143 ++++++++++++++++------------------------------ 1 file changed, 50 insertions(+), 93 deletions(-)
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Alexandre Julliard