[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Skip the GLSL tests when GLSL support is not enabled.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 94af1754 by Francisco Casas at 2024-09-24T13:45:57+02:00 tests/shader_runner: Skip the GLSL tests when GLSL support is not enabled. - - - - - a4262c38 by Francisco Casas at 2024-09-24T13:51:14+02:00 tests/shader_runner: Skip the DXIL tests when DXIL support is not enabled. - - - - - ebc4f841 by Francisco Casas at 2024-09-24T13:54:27+02:00 tests/shader_runner: Use skip() when the d3d12 device doesn't support shader model 6. - - - - - 2 changed files: - tests/shader_runner_d3d12.c - tests/shader_runner_gl.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f37be27bdc2647308cb1e2e2d9db0... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f37be27bdc2647308cb1e2e2d9db0... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)