Conor McCarthy : vkd3d-shader: Delete unused struct list from struct vkd3d_shader_indexable_temp.
Module: vkd3d Branch: master Commit: 920657e7ee976a2fbaddad47db890831f2bcb7ae URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/920657e7ee976a2fbaddad47db8908... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Nov 13 16:16:11 2023 +1000 vkd3d-shader: Delete unused struct list from struct vkd3d_shader_indexable_temp. --- libs/vkd3d-shader/vkd3d_shader_private.h | 1 - 1 file changed, 1 deletion(-) diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 41fcf577..007610be 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -801,7 +801,6 @@ struct vkd3d_shader_immediate_constant_buffer struct vkd3d_shader_indexable_temp { - struct list entry; unsigned int register_idx; unsigned int register_size; unsigned int component_count;
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Alexandre Julliard