[Git][wine/wine][master] 2 commits: opengl32: Use a buffer map for gl(Draw|Read)Buffer(s).
Alexandre Julliard pushed to branch master at wine / wine Commits: 4aa48c97 by Rémi Bernon at 2025-10-20T12:20:56+02:00 opengl32: Use a buffer map for gl(Draw|Read)Buffer(s). - - - - - 63e6cfa1 by Rémi Bernon at 2025-10-20T12:20:56+02:00 opengl32: Implement front buffer rendering emulation. Wine-Bug: http://bugs.winehq.org/show_bug.cgi?id=58812 - - - - - 5 changed files: - dlls/opengl32/unix_wgl.c - dlls/win32u/opengl.c - dlls/winewayland.drv/opengl.c - dlls/winex11.drv/opengl.c - include/wine/opengl_driver.h View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/762b0ae3a18751e4b3c4adf7e5a263... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/762b0ae3a18751e4b3c4adf7e5a263... You're receiving this email because of your account on gitlab.winehq.org.
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Alexandre Julliard (@julliard)