Stefan Dösinger : wined3d: Avoid storing a transformation matrix pointer in struct wined3d_cs_set_transform.
Module: wine Branch: master Commit: 1422add1dfca731d7558fa6f9c1a5205952ab07f URL: http://source.winehq.org/git/wine.git/?a=commit;h=1422add1dfca731d7558fa6f9c... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Mon Mar 21 17:40:15 2016 +0100 wined3d: Avoid storing a transformation matrix pointer in struct wined3d_cs_set_transform. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/cs.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 6809aa2..e36429d 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -229,7 +229,7 @@ struct wined3d_cs_set_transform { enum wined3d_cs_op opcode; enum wined3d_transform_state state; - const struct wined3d_matrix *matrix; + struct wined3d_matrix matrix; }; struct wined3d_cs_set_clip_plane @@ -854,7 +854,7 @@ static void wined3d_cs_exec_set_transform(struct wined3d_cs *cs, const void *dat { const struct wined3d_cs_set_transform *op = data; - cs->state.transforms[op->state] = *op->matrix; + cs->state.transforms[op->state] = op->matrix; if (op->state < WINED3D_TS_WORLD_MATRIX(cs->device->adapter->d3d_info.limits.ffp_vertex_blend_matrices)) device_invalidate_state(cs->device, STATE_TRANSFORM(op->state)); } @@ -867,7 +867,7 @@ void wined3d_cs_emit_set_transform(struct wined3d_cs *cs, enum wined3d_transform op = cs->ops->require_space(cs, sizeof(*op)); op->opcode = WINED3D_CS_OP_SET_TRANSFORM; op->state = state; - op->matrix = matrix; + op->matrix = *matrix; cs->ops->submit(cs); }
participants (1)
-
Alexandre Julliard