Nikolay Sivov : d2d1: Set GDI compatible resource flag from bitmap options.
Module: wine Branch: master Commit: 8b3081e30566b3aa5e29857bfa9fcb652341a76f URL: https://source.winehq.org/git/wine.git/?a=commit;h=8b3081e30566b3aa5e29857bf... Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Tue Oct 2 09:33:07 2018 +0300 d2d1: Set GDI compatible resource flag from bitmap options. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d2d1/bitmap.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/d2d1/bitmap.c b/dlls/d2d1/bitmap.c index 6eee1d1..c0aef3c 100644 --- a/dlls/d2d1/bitmap.c +++ b/dlls/d2d1/bitmap.c @@ -345,6 +345,8 @@ HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size, texture_desc.BindFlags |= D3D10_BIND_SHADER_RESOURCE; texture_desc.CPUAccessFlags = 0; texture_desc.MiscFlags = 0; + if (desc->bitmapOptions & D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE) + texture_desc.MiscFlags |= D3D10_RESOURCE_MISC_GDI_COMPATIBLE; resource_data.pSysMem = src_data; resource_data.SysMemPitch = pitch;
participants (1)
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Alexandre Julliard