[Git][wine/vkd3d][master] vkd3d-shader/dxil: Check the fields of well-known structure types.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: e9d08df0 by Giovanni Mascellani at 2025-11-24T19:03:29+01:00 vkd3d-shader/dxil: Check the fields of well-known structure types. The main reason is to avoid making false assumptions in the code. I don't know how that could be used, say, to introduce a security bug, but I think validating untrusted input should be done by default. Conveniently this also acts as documentation for who needs to know what fields we indeed expect to find in a well-known structure. - - - - - 1 changed file: - libs/vkd3d-shader/dxil.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/e9d08df0108e1a6b7dd67b37f3ed2e... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/e9d08df0108e1a6b7dd67b37f3ed2e... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)