[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Write the used sampler dimension for generic samplers in the CTAB.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 03d02f90 by Elizabeth Figura at 2025-11-10T16:18:59+01:00 vkd3d-shader/hlsl: Write the used sampler dimension for generic samplers in the CTAB. - - - - - da456b1f by Elizabeth Figura at 2025-11-10T16:18:59+01:00 vkd3d-shader/hlsl: Do not deduplicate sampler types in the CTAB. - - - - - 6801f504 by Elizabeth Figura at 2025-11-10T16:20:01+01:00 vkd3d-shader/hlsl: Write a "dimx" of 4 for combined sampler types in the CTAB. - - - - - 1569bb3f by Elizabeth Figura at 2025-11-10T16:20:08+01:00 vkd3d-shader/hlsl: Only prepend a $ for parameters with the uniform keyword. - - - - - 3 changed files: - libs/vkd3d-shader/fx.c - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl_codegen.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/460abeb03ebed8f76828c67f6bdc9... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/460abeb03ebed8f76828c67f6bdc9... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)