wine/dlls/wined3d wined3d_private.h wined3d_ma ...
ChangeSet ID: 20384 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard(a)winehq.org 2005/09/23 06:08:03 Modified files: dlls/wined3d : wined3d_private.h wined3d_main.c surface.c device.c Log message: Oliver Stieber <oliver_stieber(a)yahoo.co.uk> Optionally repack nonpower 2 textures to the expected span length when a textures is locked. This is necessary for buggy games like Warhammer 40k that don't work with the odd span sizes produce by default nonpower 2 support. Patch: http://cvs.winehq.org/patch.py?id=20384 Old revision New revision Changes Path 1.63 1.64 +12 -7 wine/dlls/wined3d/wined3d_private.h 1.13 1.14 +42 -25 wine/dlls/wined3d/wined3d_main.c 1.23 1.24 +72 -7 wine/dlls/wined3d/surface.c 1.85 1.86 +23 -9 wine/dlls/wined3d/device.c
participants (1)
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Alexandre Julliard