Giovanni Mascellani : vkd3d-shader/hlsl: Write SM4 inequality instructions.
Module: vkd3d Branch: master Commit: 1db9dab156cff28975d6c9b071ecd4e8c3e7f0b7 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=1db9dab156cff28975d6c9b0... Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Wed Jan 19 12:52:03 2022 +0100 vkd3d-shader/hlsl: Write SM4 inequality instructions. Signed-off-by: Giovanni Mascellani <gmascellani(a)codeweavers.com> Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/hlsl_sm4.c | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 90bb32e..53dca71 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1517,6 +1517,30 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, break; } + case HLSL_OP2_NEQUAL: + { + const struct hlsl_type *src_type = arg1->data_type; + + switch (src_type->base_type) + { + case HLSL_TYPE_FLOAT: + write_sm4_binary_op(buffer, VKD3D_SM4_OP_NE, &expr->node, arg1, arg2); + break; + + case HLSL_TYPE_BOOL: + case HLSL_TYPE_INT: + case HLSL_TYPE_UINT: + write_sm4_binary_op(buffer, VKD3D_SM4_OP_INE, &expr->node, arg1, arg2); + break; + + default: + hlsl_fixme(ctx, &expr->node.loc, "SM4 inequality between \"%s\" operands.", + debug_hlsl_type(ctx, src_type)); + break; + } + break; + } + default: hlsl_fixme(ctx, &expr->node.loc, "SM4 bool \"%s\" expression.", debug_hlsl_expr_op(expr->op)); break;
participants (1)
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Alexandre Julliard