Frédéric Delanoy : d3dcompiler_43: Use BOOL type where appropriate.
Module: wine Branch: master Commit: 27947d2662bf282f507a6bcb46182a5f704699d1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=27947d2662bf282f507a6bcb46... Author: Frédéric Delanoy <frederic.delanoy(a)gmail.com> Date: Thu Nov 7 21:47:30 2013 +0100 d3dcompiler_43: Use BOOL type where appropriate. --- dlls/d3dcompiler_43/reflection.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 97d4148..9d59ce4 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -661,7 +661,7 @@ static BOOL STDMETHODCALLTYPE d3dcompiler_shader_reflection_IsSampleFrequencySha { FIXME("iface %p stub!\n", iface); - return 0; + return FALSE; } static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetNumInterfaceSlots(
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Alexandre Julliard