Stefan Dösinger : wined3d: Support bump environment mapping using GL_NV_texture_shader.
10 May
2007
10 May
'07
12:49 p.m.
Module: wine Branch: master Commit: 81504d6a2d2d5aa06e7f26e46b4afeb13a082eef URL: http://source.winehq.org/git/wine.git/?a=commit;h=81504d6a2d2d5aa06e7f26e46b... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Mon May 7 21:08:14 2007 +0200 wined3d: Support bump environment mapping using GL_NV_texture_shader. --- dlls/wined3d/context.c | 24 +++++++ dlls/wined3d/directx.c | 31 ++++++++- dlls/wined3d/state.c | 132 +++++++++++++++++++++++++++++---------- dlls/wined3d/utils.c | 28 +++++++-- dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 173 insertions(+), 43 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=81504d6a2d2d5aa06e7f26...
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Alexandre Julliard