Stefan Dösinger : wined3d: Implement color keying in the glsl fragment pipeline.
Module: wine Branch: master Commit: 5d51c97d07b57307912267996586d05528f652a5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=5d51c97d07b573079122679965... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Apr 10 12:05:54 2015 +0200 wined3d: Implement color keying in the glsl fragment pipeline. --- dlls/ddraw/tests/ddraw1.c | 22 ++++++---------------- dlls/ddraw/tests/ddraw2.c | 22 ++++++---------------- dlls/ddraw/tests/ddraw4.c | 22 ++++++---------------- dlls/ddraw/tests/ddraw7.c | 22 ++++++---------------- dlls/wined3d/arb_program_shader.c | 25 +++++++++---------------- dlls/wined3d/cs.c | 3 +++ dlls/wined3d/directx.c | 1 + dlls/wined3d/glsl_shader.c | 29 +++++++++++++++++++++++++++-- dlls/wined3d/state.c | 3 +++ dlls/wined3d/texture.c | 18 ++++++++++++------ dlls/wined3d/utils.c | 9 +++++++++ dlls/wined3d/wined3d_private.h | 10 +++++++--- 12 files changed, 95 insertions(+), 91 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=5d51c97d07b57307912267...
participants (1)
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Alexandre Julliard