[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/dxil: Use iterators in sm6_parser_globals_init().
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 8717fe9c by Francisco Casas at 2025-08-04T14:40:17+02:00 vkd3d-shader/dxil: Use iterators in sm6_parser_globals_init(). - - - - - 81488ce3 by Francisco Casas at 2025-08-04T14:47:58+02:00 vkd3d-shader/hlsl: Use vsir_program_append() in sm1_generate_vsir_constant_defs(). - - - - - be5a9c2c by Francisco Casas at 2025-08-04T14:52:50+02:00 vkd3d-shader/hlsl: Use vsir_program_append() in sm1_generate_vsir_sampler_dcls(). - - - - - 5dca0da2 by Francisco Casas at 2025-08-04T14:58:14+02:00 vkd3d-shader/hlsl: Use vsir_program_append() in generate_vsir_add_program_instruction(). - - - - - 2 changed files: - libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/hlsl_codegen.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/3817df11648f153a2ad21a3fe875a... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/3817df11648f153a2ad21a3fe875a... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)