Matteo Bruni : wined3d: Disable WINED3DFMT_D16_LOCKABLE on backbuffer ORM.
Module: wine Branch: master Commit: d06cdcd646450e91c36661726048f408cfb99bc4 URL: https://source.winehq.org/git/wine.git/?a=commit;h=d06cdcd646450e91c36661726... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Fri Mar 5 17:06:23 2021 +0100 wined3d: Disable WINED3DFMT_D16_LOCKABLE on backbuffer ORM. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/utils.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 233cd49209f..11df11fbcd9 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -3134,6 +3134,9 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win && (format->f.flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_INTEGER)) continue; + if (wined3d_settings.offscreen_rendering_mode != ORM_FBO && format->f.id == WINED3DFMT_D16_LOCKABLE) + continue; + format->internal = format_texture_info[i].gl_internal; format->srgb_internal = format_texture_info[i].gl_srgb_internal; format->rt_internal = format_texture_info[i].gl_rt_internal;
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Alexandre Julliard