Henri Verbeet : wined3d: Make sure update_minfilter and update_magfilter are initialized.
Module: wine Branch: master Commit: 459673da1a0f32a53bc47b56659c3786825957c0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=459673da1a0f32a53bc47b5665... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Sep 22 08:54:58 2008 +0200 wined3d: Make sure update_minfilter and update_magfilter are initialized. --- dlls/wined3d/context.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 76d449a..1d50434 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -77,7 +77,8 @@ static void context_apply_attachment_filter_states(IWineD3DDevice *iface, IWineD IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; const IWineD3DSurfaceImpl *surface_impl = (IWineD3DSurfaceImpl *)surface; IWineD3DBaseTextureImpl *texture_impl; - BOOL update_minfilter, update_magfilter; + BOOL update_minfilter = FALSE; + BOOL update_magfilter = FALSE; /* Update base texture states array */ if (SUCCEEDED(IWineD3DSurface_GetContainer(surface, &IID_IWineD3DBaseTexture, (void **)&texture_impl)))
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Alexandre Julliard