[Git][wine/vkd3d][master] 5 commits: tests/shader_runner: Use read_f32() to parse "uniform" directives.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 31136ead by Henri Verbeet at 2025-08-21T15:29:27+02:00 tests/shader_runner: Use read_f32() to parse "uniform" directives. - - - - - a0837486 by Henri Verbeet at 2025-08-21T15:29:27+02:00 tests/shader_runner: Use read_f64() to parse "uniform" directives. - - - - - 0b8abe75 by Petrichor Park at 2025-08-21T15:29:27+02:00 tests: Normalise NAN values in compare_float() and compare_double(). I.e., ignore the mantissa/payload of NAN values. - - - - - ea6104cf by Petrichor Park at 2025-08-21T15:29:27+02:00 tests/hlsl: Add some tests for the frexp() intrinsic. - - - - - d964d55b by Petrichor Park at 2025-08-21T15:29:27+02:00 vkd3d-shader/hlsl: Implement the frexp() intrinsic. - - - - - 6 changed files: - Makefile.am - libs/vkd3d-shader/hlsl.y - + tests/hlsl/frexp.shader_test - tests/hlsl/rcp.shader_test - tests/shader_runner.c - tests/utils.h View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f732fb78899aea8e3d4107b72b23f... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f732fb78899aea8e3d4107b72b23f... You're receiving this email because of your account on gitlab.winehq.org.
participants (1)
-
Henri Verbeet (@hverbeet)