Henri Verbeet : d3d10core/tests: Use the correct enum in test_create_shader_resource_view().
Module: wine Branch: master Commit: 7c722bea2866b274c47f97006de937934273fc5a URL: http://source.winehq.org/git/wine.git/?a=commit;h=7c722bea2866b274c47f97006d... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Nov 27 22:11:00 2012 +0100 d3d10core/tests: Use the correct enum in test_create_shader_resource_view(). --- dlls/d3d10core/tests/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index 0dd96f1..a0df22a 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -383,7 +383,7 @@ static void test_create_shader_resource_view(void) ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); srv_desc.Format = DXGI_FORMAT_R32G32B32A32_FLOAT; - srv_desc.ViewDimension = D3D10_RTV_DIMENSION_BUFFER; + srv_desc.ViewDimension = D3D10_SRV_DIMENSION_BUFFER; U(srv_desc).Buffer.ElementOffset = 0; U(srv_desc).Buffer.ElementWidth = 64;
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Alexandre Julliard