[Git][wine/vkd3d][master] vkd3d-shader/ir: Store the global flags in struct vsir_program.
22 Oct
2024
22 Oct
'24
6:55 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 1113d24a by Henri Verbeet at 2024-10-22T20:40:31+02:00 vkd3d-shader/ir: Store the global flags in struct vsir_program. - - - - - 8 changed files: - libs/vkd3d-shader/d3d_asm.c - libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/glsl.c - libs/vkd3d-shader/ir.c - libs/vkd3d-shader/msl.c - libs/vkd3d-shader/spirv.c - libs/vkd3d-shader/tpf.c - libs/vkd3d-shader/vkd3d_shader_private.h View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1113d24a70ab316757f58ec48bbe5b... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1113d24a70ab316757f58ec48bbe5b... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)