Henri Verbeet : wined3d: Store the wined3d primitive type in the wined3d state structure.
Module: wine Branch: master Commit: 51a901e34ec8b0f204acc95f6da6c4fbacd233c8 URL: https://source.winehq.org/git/wine.git/?a=commit;h=51a901e34ec8b0f204acc95f6... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed May 20 18:30:28 2020 +0430 wined3d: Store the wined3d primitive type in the wined3d state structure. As opposed to the OpenGL primitive type. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context_gl.c | 59 ++++++++++++++++++--- dlls/wined3d/cs.c | 18 +++---- dlls/wined3d/device.c | 118 +++++------------------------------------ dlls/wined3d/glsl_shader.c | 5 +- dlls/wined3d/shader.c | 6 +-- dlls/wined3d/stateblock.c | 2 +- dlls/wined3d/utils.c | 6 +-- dlls/wined3d/wined3d_private.h | 16 +++--- 8 files changed, 93 insertions(+), 137 deletions(-) Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=51a901e34ec8b0f204acc...
participants (1)
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Alexandre Julliard