Michael Stefaniuc : wined3d: Remove superfluous cast of zero.
Module: wine Branch: master Commit: 6997c8d70c91bc19d5678776878d01fcada4ec6c URL: http://source.winehq.org/git/wine.git/?a=commit;h=6997c8d70c91bc19d567877687... Author: Michael Stefaniuc <mstefani(a)redhat.de> Date: Sun Mar 28 23:51:07 2010 +0200 wined3d: Remove superfluous cast of zero. --- dlls/wined3d/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 897681d..9b63dd0 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3054,7 +3054,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetVertexShaderConstantI( TRACE("(iface %p, dstData %p, start %d, count %d)\n", iface, dstData, start, count); - if (dstData == NULL || ((signed int) MAX_CONST_I - (signed int) start) <= (signed int) 0) + if (dstData == NULL || ((signed int) MAX_CONST_I - (signed int) start) <= 0) return WINED3DERR_INVALIDCALL; memcpy(dstData, &This->stateBlock->vertexShaderConstantI[start * 4], cnt * sizeof(int) * 4);
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Alexandre Julliard