Eric Pouech : d3dx9: Fix use of D3DXVec2Normalize().
Module: wine Branch: master Commit: 46b33179c239002cbe7de5fea00a815b5c8fab21 URL: https://source.winehq.org/git/wine.git/?a=commit;h=46b33179c239002cbe7de5fea... Author: Eric Pouech <eric.pouech(a)gmail.com> Date: Thu Sep 30 21:05:08 2021 +0200 d3dx9: Fix use of D3DXVec2Normalize(). Spotted by GCC 11. Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_36/mesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c index 8f7c926c32a..48abb7ede41 100644 --- a/dlls/d3dx9_36/mesh.c +++ b/dlls/d3dx9_36/mesh.c @@ -5508,7 +5508,7 @@ static inline BOOL is_direction_similar(D3DXVECTOR2 *dir1, D3DXVECTOR2 *dir2, fl static inline D3DXVECTOR2 *unit_vec2(D3DXVECTOR2 *dir, const D3DXVECTOR2 *pt1, const D3DXVECTOR2 *pt2) { - return D3DXVec2Normalize(D3DXVec2Subtract(dir, pt2, pt1), dir); + return D3DXVec2Normalize(dir, D3DXVec2Subtract(dir, pt2, pt1)); } struct cos_table
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Alexandre Julliard