Stefan Dösinger : d3d8/tests: Use a borderless window for test_cursor_pos.
Module: wine Branch: master Commit: 8daf3fb5e0577f4f9c3d803e7019ae280d319884 URL: http://source.winehq.org/git/wine.git/?a=commit;h=8daf3fb5e0577f4f9c3d803e70... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Thu Oct 12 17:14:29 2017 +0200 d3d8/tests: Use a borderless window for test_cursor_pos. The mouse positions are wrong on KDE otherwise, even for the initial SetCursorPos call that doesn't go through d3d8/9. Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/tests/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 2c0565a..b35de66 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -1052,7 +1052,7 @@ static void test_cursor_pos(void) wc.lpfnWndProc = test_cursor_proc; wc.lpszClassName = "d3d8_test_cursor_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); - window = CreateWindowA("d3d8_test_cursor_wc", "d3d8_test", WS_OVERLAPPEDWINDOW, + window = CreateWindowA("d3d8_test_cursor_wc", "d3d8_test", WS_POPUP | WS_SYSMENU, 0, 0, 320, 240, NULL, NULL, NULL, NULL); ShowWindow(window, SW_SHOW); d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
participants (1)
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Alexandre Julliard