Zebediah Figura : d3d9: Stop setting the device state in d3d9_device_SetTransform() and d3d9_device_MultiplyTransform().
Module: wine Branch: master Commit: 11b734b8261554152e4180bfeae85a5153215fc2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=11b734b8261554152e4180bfe... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Feb 13 18:51:02 2020 -0600 d3d9: Stop setting the device state in d3d9_device_SetTransform() and d3d9_device_MultiplyTransform(). Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/device.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index fafdec10d8..8a79585f37 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2107,8 +2107,6 @@ static HRESULT WINAPI d3d9_device_SetTransform(IDirect3DDevice9Ex *iface, /* Note: D3DMATRIX is compatible with struct wined3d_matrix. */ wined3d_mutex_lock(); wined3d_stateblock_set_transform(device->update_state, state, (const struct wined3d_matrix *)matrix); - if (!device->recording) - wined3d_device_set_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix); wined3d_mutex_unlock(); return D3D_OK; @@ -2139,7 +2137,6 @@ static HRESULT WINAPI d3d9_device_MultiplyTransform(IDirect3DDevice9Ex *iface, /* Note: D3DMATRIX is compatible with struct wined3d_matrix. */ wined3d_mutex_lock(); wined3d_stateblock_multiply_transform(device->state, state, (const struct wined3d_matrix *)matrix); - wined3d_device_multiply_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix); wined3d_mutex_unlock(); return D3D_OK;
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Alexandre Julliard