Stefan Dösinger : wined3d: Vertex fog uses the absolute eye position z.
27 Nov
2014
27 Nov
'14
4:07 p.m.
Module: wine Branch: master Commit: c9b10beb368d81fcc82edd83041896407f3a0a89 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c9b10beb368d81fcc82edd8304... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Thu Nov 27 12:12:33 2014 +0100 wined3d: Vertex fog uses the absolute eye position z. --- dlls/d3d8/tests/visual.c | 103 +++++++++++++++++++++++++++++++++++++++++++++ dlls/d3d9/tests/visual.c | 103 +++++++++++++++++++++++++++++++++++++++++++++ dlls/ddraw/tests/ddraw7.c | 99 +++++++++++++++++++++++++++++++++++++++++++ dlls/wined3d/glsl_shader.c | 4 +- 4 files changed, 308 insertions(+), 1 deletion(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=c9b10beb368d81fcc82edd...
4033
Age (days ago)
4033
Last active (days ago)
0 comments
1 participants
participants (1)
-
Alexandre Julliard