[Git][wine/vkd3d][master] vkd3d-shader: Implement shader model 1.0-1.3 texture projection.
20 Nov
2025
20 Nov
'25
5:36 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: c50210f2 by Elizabeth Figura at 2025-11-20T18:15:15+01:00 vkd3d-shader: Implement shader model 1.0-1.3 texture projection. - - - - - 9 changed files: - Makefile.am - include/vkd3d_shader.h - libs/vkd3d-shader/ir.c - tests/hlsl/bump.shader_test - + tests/hlsl/ps1-projection.shader_test - tests/shader_runner.c - tests/shader_runner.h - tests/shader_runner_d3d9.c - tests/shader_runner_vulkan.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/c50210f23071d0952d5858411421d6... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/c50210f23071d0952d5858411421d6... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)