Henri Verbeet : vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_dst_param().
Module: vkd3d Branch: master Commit: b8903f55269186f016cfa5fc9b8c12735791989f URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/b8903f55269186f016cfa5fc9b8c12... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jan 10 22:43:57 2024 +0100 vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_dst_param(). --- libs/vkd3d-shader/tpf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 74e086c3..c7b19a09 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2162,7 +2162,7 @@ static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, cons enum vkd3d_sm4_swizzle_type swizzle_type; enum vkd3d_shader_src_modifier modifier; unsigned int dimension, swizzle; - DWORD token; + uint32_t token; if (*ptr >= end) {
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Alexandre Julliard